AIRBUS software
FCU/Enhanced Autopilot
Modes
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Realistic Controlling of Alt/Speed etc, Increments by 1/10 100/1000
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OP CLIMB/DESCENT Which controls your airspeed via the pitch and not the autothrottle with a pitch limiter
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Leteral/Vertical Reference With our MCDU
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TOGA Mode Controlling the Flight Director and thrust limit according to the situation
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Thrust Limiter in other phases of flight (with our MCDU for flexible Mode/Altitude thrust control)
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ND-Selector for our Glass Cockpit
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LOC Compensating for winds, with correct intercept
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Accurate ILS/LOC and ILS GS APP modes with wind compensation and autoland/rollout/autobrakes
Software Features
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Available for 320, 330 and 340
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Resizable
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Buttons move in/out according to the selected mode
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Keyboard interface
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Support of Epic Axis
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Daytime/Nighttime Panel
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Support of FCU Hardware
Glass Cockpit (PFD/ND/ECAM)
Modes
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Works with default FS Autopilot as well as our FCU
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Flight Director for HDG/VS and TRK/FPA
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Correct FMA
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Standby Gauges
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Displays FS Flight Plans, SBP files and MCDU-Generated Routes
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TCAS Display(FS2002 or Via AIBridge)
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Terrain Display (EGPWS)
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Weather Radar Display
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Automatic 2 Engine and 4 Engine Support
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Synoptics for A320, 330, 340 (animated via pmSystems)
Software Features
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Fully Resizable
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Windowed/Full Screen
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Excellent Graphics Quality
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All Displays can be re-positioned and combined freely
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Displays can be Rotated left and right 90 degrees
MCDU/Flight Management System
Modes
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worldwide Nav, Terminal Procedures and Airway Database, updated monthly (allows user defined waypoints as well)
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navaid Tuning via IDs, frequency
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route generation for the Glass Cockpit’s ND and QuickMap (sold separately)
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Lateral NAV – compensation of winds, conditional waypoints etc.
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calculations based on type specific performance data (can be configured by the user)
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display and setting of V-speeds
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setting of Thrust limits for the FCU’s thrust management computer
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Other features coming soon.
Software Features
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full screen display for cockpit builders
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fonts can be defined by the user
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fully sizable
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full screen display for cockpit builders (no bitmap)
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input via keyboard, mouseclick
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FSUIPC offsets for lights
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OpenGL and Normal Text Support